Chapter 9: The Rise of Evil
Session 152: The Gnoll King
Game Master of this session DragonBard
Earth Time: April 23rd, 2021 9:30pm MST
Arenadill Time: 16:30 - 42nd day of Blue Fall - year 2130
   
 

-Storyline 1-
[Back To Page Top]
Statistics
Players 5
Friendly NPCs 3
TOTAL 8
Appearing Characters
Kirlyn
Keith

Marduke
Travis

Pentakill
Nathan

Shamash
Greg

Spooooky
Mr. Shoke

Gnara Bloodwater
NPC-Friendly

Klarr Bloodwater
NPC-Friendly

T-Rang Bloodwater
NPC-Friendly

Arenadill Timestamp
16:30 (42/BF/2130)
Scenario Change

[Back To Storyline 1]
Storyline: 1
Event Order: 2
Throne Room
GM Narration

[Back To Storyline 1]
Storyline: 1
Event Order: 3
The party as stormed the keep and have decimated the orc and cyclops welcoming party. After intimidated the keep cooks, the party was informed of the throne room location.

The party climbed up the keep toward the throne room.
Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 4
Acting Character(s)
Gnara Bloodwater
NPC-Friendly

Klarr Bloodwater
NPC-Friendly

T-Rang Bloodwater
NPC-Friendly


Action:
The party notices the door seems to have taken some blunt damage on the outside.

The party makes their way to the large, double set of wooden doors. The doors are stained a bright red with gold trim around the edges.

The party opens the doors, pushing them inward.

Upon entering, the party can see a large vaulted room that stretches far like a long hallway. A bright red rug stems from the entrance to the far end of the room. There, a gold laced throne sits before them.

On the throne, the party can see a heavy set gnoll seated on the chair holding a large axe in his hand. To his right, a near-adult girl wearing a leather apron stands at his side. To his left, a short yet stocky young boy stands with his arms crossed as he leans against the side of the throne.
Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 5
Acting Character(s)
Kirlyn
Keith

Marduke
Travis

Pentakill
Nathan

Shamash
Greg

Spooooky
Mr. Shoke

Gnara Bloodwater
NPC-Friendly

T-Rang Bloodwater
NPC-Friendly


Action:
The party approaches the throne to speak with the Gnoll.

The Gnoll hears their request to search for a ship to sail to an island north of the city, the Gnoll, smiling reveals his desire to see the sea again.

The party discovers that even though he sits in the throne, his control over the orcs is limited. Preventing him from leaving the keep.

The party agrees to escort T-Rang and Gnara is they can provide a ship.

Pentakill asks about Klarr, how can he hold this place alone if he had difficulties before. T-Rang simply replies, "We have our ways..."
Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 6
Acting Character(s)
Kirlyn
Keith

Marduke
Travis

Pentakill
Nathan

Shamash
Greg

Spooooky
Mr. Shoke

Gnara Bloodwater
NPC-Friendly

T-Rang Bloodwater
NPC-Friendly


Action:
The party requests to see a map of the city. T-rang leads them behind the throne where a large diorama of the city sits on the table.

The party begins to create a plan.
Event Image

[Back To Top of Storyline 1]
Storyline: 1
Event Order: 7
The New City of Magnimar

The party asks who Bugbug and Crunk is. T-Rang informs them they are the two orc leaders. Crunk is big a and strong, Bugbug is small but wise. 

The party formulates a plan to use Pentakill's drugs to intoxicate as many goblins they can in hope to rally them up against the orcs, in particular, Crunk as they suspect he is too stupid to see any plan coming. Using Pentakill's rod of splendor, they will make Spooooky look well dressed so he can attempt to sell the idea that the orcs are ripping them off. The hope; they rally against the orcs. 

Kirlyn gives Spooooky his medallion that allows him to hear thoughts to help with his hearing impairment. 
Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 8
Acting Character(s)
Kirlyn
Keith

Marduke
Travis

Pentakill
Nathan

Shamash
Greg

Spooooky
Mr. Shoke

Gnara Bloodwater
NPC-Friendly

T-Rang Bloodwater
NPC-Friendly


Action:
The party chooses to rest in the throne room.

Kirlyn and Pentakill bar the doors to prevent anyone from entering.


Action Roll Result
-Successful-
DC: 12 - Roll: 16
Party Rest

[Back To Storyline 1]
Storyline: 1
Event Order: 9
Active Party Rest
-Full-Rest-

The party rests undisturbed.




No characters on Guard
Kirlyn-Keith
  Spells Per-Day Recovered: Yes
  Wounds Recovered: 27
  Non-Leathal Damage Recovered: 0
  State Changed To: Battle-Ready
  Complications Changed To: +4 NLD
Marduke-Travis
  Spells Per-Day Recovered: Yes
  Wounds Recovered: 48
  Non-Leathal Damage Recovered: 0
  State Changed To: Battle-Ready
  Complications Changed To: Covered in N
Pentakill-Nathan
  Spells Per-Day Recovered: Yes
  Wounds Recovered: 30
  Non-Leathal Damage Recovered: 0
  State Changed To:
  Complications Changed To: +4 NLD
Shamash-Greg
  Spells Per-Day Recovered: Yes
  Wounds Recovered: 43
  Non-Leathal Damage Recovered: 0
  State Changed To: Battle-Ready
  Complications Changed To:
Spooooky-Mr. Shoke
  Spells Per-Day Recovered: Yes
  Wounds Recovered: 13
  Non-Leathal Damage Recovered: 0
  State Changed To: Battle-Ready
  Complications Changed To: Addicted To Pesh
Gnara Bloodwater-NPC-Friendly
  Spells Per-Day Recovered: Yes
  Wounds Recovered: 0
  Non-Leathal Damage Recovered: 0
  State Changed To: Flat-Footed
  Complications Changed To:
T-Rang Bloodwater-NPC-Friendly
  Spells Per-Day Recovered: Yes
  Wounds Recovered: 0
  Non-Leathal Damage Recovered: 0
  State Changed To: Battle-Ready
  Complications Changed To:

Arenadill Timestamp
0:30 (43/BF/2130)
Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 11
Acting Character(s)
Kirlyn
Keith

Pentakill
Nathan

Shamash
Greg

Spooooky
Mr. Shoke


Action:
The party takes to action.

Pentakill gives Spooooky his processed pesh and wine bottle to put the drugs in. He then uses rod of splendor to make Spooooky look rich and fancy.

Spooooky hops on the back of Kirlyn to get him to the goblin district sooner.

Shamash breaks open the large stained glass windows in the throne room for them to fly out.

Kirlyn and Spooooky head out into the night air.
Scenario Change

[Back To Storyline 1]
Storyline: 1
Event Order: 12
City
Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 13
Acting Character(s)
Kirlyn
Keith

Spooooky
Mr. Shoke


Action:
Kirlyn and Spooooky quietly approach the goblin district and land in a shadowy area near the busy goblin market.


Action Roll Result
-Successful-
DC: 15 - Roll: 18
Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 14
Acting Character(s)
Kirlyn
Keith

Spooooky
Mr. Shoke


Action:
Kirlyn and Spooooky attempt to lace the wine with Pentakill's drugs.

They are mostly successful.


Action Roll Result
-Successful-
DC: 16 - Roll: 16
Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 15
Acting Character(s)
Spooooky
Mr. Shoke


Action:
Spoooooky slips from the shadows with bottles in hands, dancing and singing (like Michael Jackson).

He manages to get the attention of the market place.

Spooooky begins to hand out the wine freely to the goblins.


Action Roll Result
-Successful-
DC: 14 - Roll: 20
Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 16
Acting Character(s)
Spooooky
Mr. Shoke


Action:
After a short while, the drugs seem to kick in.

Spooooky begins describing how the orcs are ripping off the goblins. Showing his clothing, Spooooky continues and attempts to rally the intoxicated goblins.


Action Roll Result
-Successful-
DC: 18 - Roll: 20
Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 17
Acting Character(s)
Kirlyn
Keith


Action:
Kirlyn is spotted in the shadows by a goblin. Kirlyn acts drunk in an attempt to conceal him self.

The ruse seems to have worked.


Action Roll Result
-Successful-
DC: 18 - Roll: 19
Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 18
Acting Character(s)
Spooooky
Mr. Shoke


Action:
Spoooooky begins to encourage the goblins to find the orc "Crunk" and make him pay what they owe the goblins.

The goblins, excited, begin too rally and march westward.
Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 19
Acting Character(s)
Kirlyn
Keith

Spooooky
Mr. Shoke


Action:
A couple of the goblins remain behind, too intoxicated to march. As Kirlyn steps out of the shadows, the two goblins begin surrounding him in attempts to touch the strange beast.

Kirlyn with no patience for them, unleashes his breath weapon on the goblins.

He incinerates them to a crisp and sets fire to the entire goblin market place.

Kirlyn then quickly picks up Spoooooky, he takes to the air heading back to the keep.


Action Roll Result
-Successful-
DC: 8 - Roll: 20
Scenario Change

[Back To Storyline 1]
Storyline: 1
Event Order: 20
Throne Room
Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 21
Acting Character(s)
Kirlyn
Keith

Marduke
Travis

Pentakill
Nathan

Shamash
Greg

Spooooky
Mr. Shoke

Gnara Bloodwater
NPC-Friendly

T-Rang Bloodwater
NPC-Friendly


Action:
The party together, is informed of the apparent success to the plan. They decided to see if they can make some explosives or at the least, a slow burning substance.

They party leaves the throne room and heads down to the kitchen.

They manage to locate some large barrels of lard. Pentakill and Gnara begin mixing the barrels with other flammable substance.

After the short while, the party create four barrels of slow burning lard.
Arenadill Timestamp
2:30 (43/BF/2130)
Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 23
Acting Character(s)
Kirlyn
Keith

Marduke
Travis

Pentakill
Nathan

Shamash
Greg

Spooooky
Mr. Shoke

Gnara Bloodwater
NPC-Friendly

T-Rang Bloodwater
NPC-Friendly


Action:
The party together, leave the keep and take to the skies. 

They make their way to the Orc District to see the results of the goblin raid.
Scenario Change

[Back To Storyline 1]
Storyline: 1
Event Order: 24
City
Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 25
Acting Character(s)
Kirlyn
Keith

Marduke
Travis

Pentakill
Nathan

Shamash
Greg

Spooooky
Mr. Shoke

Gnara Bloodwater
NPC-Friendly

T-Rang Bloodwater
NPC-Friendly


Action:
The party, with the four barrels of lard, make their way quickly to the orc district.
Arenadill Timestamp
3:00 (43/BF/2130)
Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 27
Acting Character(s)
Kirlyn
Keith

Marduke
Travis

Pentakill
Nathan

Shamash
Greg

Spooooky
Mr. Shoke

Gnara Bloodwater
NPC-Friendly

T-Rang Bloodwater
NPC-Friendly


Action:
The party enters the orc district. In the streets just ahead of them, a large band of orcs and ogres are seen in front of a pile of dead goblins.

The party takes haste and charges in. Marduke, Shamash, Kirlyn and T-Rang, each with a barrel lead first, hurling them toward the orcs.

The orcs see the party and engage to attack!
Encounter

[Back To Storyline 1]
Storyline: 1
Event Order: 28
Kirlyn
Keith

Marduke
Travis

Pentakill
Nathan

Shamash
Greg

Spooooky
Mr. Shoke

Gnara Bloodwater
NPC-Friendly

T-Rang Bloodwater
NPC-Friendly

Ogre
Hostile-Group

Ogre
Hostile-Group

Orc Gang
Hostile-Group

Orc Gang
Hostile-Group

Orc Gang
Hostile-Group

Orc Gang
Hostile-Group

Orc Gang
Hostile-Group

Orc Gang
Hostile-Group

Orc General
Hostile-Group

Orc Mage
Hostile-Group

Orc Mage
Hostile-Group

Orc Mage
Hostile-Group

Orc Mage
Hostile-Group

Character Card Markings
Dead Character
Encounter Statistics
Players 5
Friendly-NPCs 2
Hostile-NPC-Groups 13
TOTAL CHARACTERS 20
Key Events Battle Log
1 - An large orc begins shouting order to the other orcs.
2 - Marduke charges in to meet the orc line.
3 - Shamash charges in to meet the orc line.
4 - Spooooky slips in the alley ways and begins casting magic from the dark.
5 - T-Rang goes full rage and leaps into a small band of orcs, hacking and slashing at him.
6 - Gnara slips into another alley way to get close. She manage to toss a few bombs from her position on the orcs.
7 - Kirlyn unleashes his breath weapon, ignited a couple of the barrels. The large spreads around covering the orcs as they continue to burn. Marduke takes some of the burning liquid as well.
8 - Pentakill covers the flank, keeping the party alive, he downs the charging ogre as it leaps toward him.
9 - The party seems to have the upper hand in the attack. The orc leader flees from the battle.
Reward-Drop

[Back To Storyline 1]
Storyline: 1
Event Order: 29
Kirlyn
Keith

EXP Gained
1000
Wealth Gained
CP: 0
SP: 0
GP: 0
PP: 0
Items Gained
 
Marduke
Travis

EXP Gained
1000
Wealth Gained
CP: 0
SP: 0
GP: 0
PP: 0
Items Gained
 
Pentakill
Nathan

EXP Gained
1000
Wealth Gained
CP: 0
SP: 0
GP: 0
PP: 0
Items Gained
 
Shamash
Greg

EXP Gained
1000
Wealth Gained
CP: 0
SP: 0
GP: 0
PP: 0
Items Gained
 
Spooooky
Mr. Shoke

EXP Gained
1100
Wealth Gained
CP: 0
SP: 0
GP: 0
PP: 0
Items Gained
 
Gnara Bloodwater
NPC-Friendly

EXP Gained
1000
Wealth Gained
CP: 0
SP: 0
GP: 0
PP: 0
Items Gained
 
T-Rang Bloodwater
NPC-Friendly

EXP Gained
1000
Wealth Gained
CP: 0
SP: 0
GP: 0
PP: 0
Items Gained
 
   
Character Action

[Back To Storyline 1]
Storyline: 1
Event Order: 30
Acting Character(s)
Kirlyn
Keith

Marduke
Travis

Pentakill
Nathan

Shamash
Greg

Spooooky
Mr. Shoke

Gnara Bloodwater
NPC-Friendly

T-Rang Bloodwater
NPC-Friendly


Action:
The party stands victorious in the now burning orc district. They can hear a billowing horn off to the distance where the orc leader had run.
Arenadill Timestamp
3:30 (43/BF/2130)